Dinorun is a side-scrolling, Flash-based platformer game I designed and developed as part of my final college project. I created the entire experience—from character design and background art to animation and game logic.
The game featured a stylized dinosaur navigating prehistoric terrain, with smooth animations and interactive obstacles. It was published on both iOS and Android and received positive feedback for its charm, gameplay, and visual polish.
Dinorun earned me the Best Portfolio Award at The Art Institute of California – San Francisco. While the game was later delisted due to the discontinuation of Flash, it remains a proud milestone that reflects my early passion for interactive storytelling and end-to-end creative execution.
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